Roadmap

2021/August

Evoke Core

First release of Evoke Core and staging environment for partners.

2021/August

2021/September

Youth Ready Pilot

World Vision project for Honduras Youth, using first pilot deployment of Evoke Core in a production environment.

2021/September

2021/October

EdTech Policy Academy

Deployment of pilot policy academy for the World Bank’s EdTech team, using plugins and mechanics developed for Evoke Core.

2021/October

2022/TBD

Torneo

Second iteration of Sustainable Cities campaign in Colombia, using Evoke Core platform.

2022/TBD

What we’re working on: Evoke Core
— a digital public good

May/30 – Jun/05

  • Staging environment
  • Media assets, including graphic novel raw files organization
  • GitHub repository setup

Jun/06 – Jun/12

  • Dashboard cleanup
  • Navigation map dev
  • H5P content development
  • Bug fixes & QA

Jun/13 – Jun/19

  • Navigation map dev
  • Course blocks dev
  • H5P content development
  • Initial UI/UX review
  • Bug fixes & QA

Jun/20 – Jun/26

  • Course format ready
  • Navigation map ready
  • H5P content development
  • Bug fixes & QA

Jun/27 – Jul/03

  • Portfolio development
  • Initial voting development
  • Courses config
  • H5P content development
  • Add content to staging
  • Bug fixes & QA

Jul/04 – Jul/10

  • Development
  • Debugging & QA

Jul/11 – Jul/17

  • Development
  • Debugging & QA

Jul/18 – Jul/24

  • Draft documentation
  • Bug fixes & QA
  • Pilot Evoke Core v1 to staging

Jul/26 – Jul/30

  • Portfolio ready
  • Campaigns ready
  • Refine theme/UI
  • Competencies config
  • Bug fixes & QA

Aug/02 – Aug/06

  • Portfolio ready
  • Draft Honduras campaign ready
  • Refine theme/UI
  • Competencies config
  • Bug fixes & QA

Aug/09 – Aug/13

  • Debugging & QA
  • Design Evocoin marketplace
  • Bug fixes & QA

Aug/16 – Aug/20

  • Debugging & QA
  • Bug fixes & QA

Aug/23 – Aug/27

  • Plugin development
  • Improvements to theme/UI
  • Final bug fixes & code review
  • Draft demo of Evoke Core

Aug/30 – Sep/03

  • Course configuration for Honduras campaign
  • Backend opened for Youth Ready dashboard integration
  • Bug fixes & code review
  • Complete demo of Evoke Core

Sep/06 – Sep/10

  • Portfolio ready
  • Campaigns ready
  • Refine theme/UI
  • Competencies config
  • Bug fixes & QA

Sep/13 – Sep/17

  • Launch Evoke Core
  • Update documentation
  • Launch first wave of Honduras campaign
  • Begin construction of EdTech Policy Academy campaign
  • Enhance portfolio plugin
  • Bug fixes & QA

Sep/19 – Sep/24

  • Complete documentation
  • Bug fixes & code review
  • Begin coding work on Evocoin marketplace (tentative)

Sep/27 – Oct/01

  • Launch second wave of Honduras campaign
  • Bug fixes & QA

Near term

  • Bug fixes
  • Expand H5P content templates and library
  • Support hackathon efforts to develop new content
  • Invite open source community to participate in Evoke Core development
  • Grow knowledge base in docs.evokenet.org
  • Improving administrator experience for missions map and Evoke portfolio
  • Open portfolio for all participants to view and comment on
  • Develop marketplace (for using points)
  • Develop whiteboard for organizing portfolio content for final project development
  • Development of Evoke Moodle theme that is not dependent on Boost
  • Single sign on (LDAP) authentication

Long term

  • Publish comprehensive guide for building an Evoke campaign and using Evoke Core
  • Develop a unified architecture for deploying Evoke Core
  • Add new content types
  • Blockchain integration
  • Create new APIs to provide enhanced backend access to Evoke Core modules
  • Build new frontend for mobile and Web deployment using modern architecture
  • Extend game mechanics
    • Threat level: Game evolves to present more difficult challenges as Evoke world changes
    • New player interactions to encourage communication and more game-like play
    • Enabling use of superpowers for meaningful game interactions
    • Achievements
  • Enhance experience for facilitators/mentors
    • Professional development opportunities
    • Play opportunities
    • Connection-building opportunities among facilitators/mentors

Development team

  • Task team leader: Robert Hawkins (with Iñaki Sanchez Ciarrusta and María Rebeca Barron Rodriguez)
  • Lead developers/scrum masters: John Moravec & Marcos Soledade
  • Game navigation map and voting implementation: Marcos Soledade
  • Torneo/Sustainable Cities content developer: Jorge Cifuentes
  • Visual designer and UX consultant: Martine Eyzenga
  • UI/UX design implementor: Willian Mano
  • Technical consultant: Nathan Verrill